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                                                          COMING SOON
                                                         Making Virtual Reality

                                                       a Reality

                                                       Designing Educational Initiatives in
                                                       Libraries with Emerging Technologies

                                                                 ALISON VALK, XIMIN MI, AND ASHLEY L. SCHICK

                                                             Offers insights into best practices for
                                                       developing educational initiatives with
                                                       emerging technologies.

                                                         As educational curricula and research evolve to include advanced technologies,
             March 2023 ,  135pp ,  6 1/8x9 1/4
            Paperback: 978-1-4408-7897-8               libraries must offer programming with these emerging technologies in mind,
             $55.00 ,  £41.00 ,  €48,00                including the use of virtual reality (VR) and augmented reality (AR). Valk, Mi,
            eBook: 978-1-4408-7898-5                   and Schick present readers with tools for assessing their level of organizational
                                                       readiness to begin such programs and, more importantly, how to sustain them
            SAMPLE T OPICS                             with limited budgets, expertise, and resources.
            •   Augmented Reality  •  Mixed Reality    Building on their own experiences, the authors teach readers how to develop
            •  Budgeting       •  Pedagogy             technology-rich classes, assess student projects, and overcome technical
            •  Community       •  Project              hurdles. They spotlight this kind of programming as integral to building
              Engagement        Management             strategic partnerships in an educational environment. Readers will learn how
            •  Emerging        •  Service              to adapt and design programs or initiatives in which the necessary
              Technologies      Development            technologies are rapidly changing, not only in higher education institutions,
            •  Instructional Design  •  Virtual Reality   but also in K–12 schools. Worksheets and resources assist readers in reflecting
                                                       on their own work and developing educational programming to suit their
                                                       organizational needs.

              ALISON VALK  is the instructional coordinator and     FEATURES
            multimedia librarian for the Georgia Tech Library.  •  Teaches readers to develop courses and programs including
                                                        immersive technologies
            XIMIN MI  is the data visualization librarian at
            Georgia Tech Library.                      •  Identifies free and low-cost resources
            ASHLEY L. SCHICK is an artist and art educator.   •  Helps instructors evaluate devices
                                                       •  Helps develop library-led research

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